GDevelop JS Platform
Platform for developing HTML5/Javascript based games with GDevelop
gdjs::ExporterHelper Member List

This is the complete list of members for gdjs::ExporterHelper, including all inherited members.

AddDeprecatedFontFilesToFontResources(gd::AbstractFileSystem &fs, gd::ResourcesManager &resourcesManager, const gd::String &exportDir, gd::String urlPrefix="") (defined in gdjs::ExporterHelper)gdjs::ExporterHelperstatic
AddLibsInclude(bool pixiRenderers, bool pixiInThreeRenderers, bool includeWebsocketDebuggerClient, bool includeWindowMessageDebuggerClient, bool includeMinimalDebuggerClient, bool includeCaptureManager, bool includeInAppTutorialMessage, gd::String gdevelopLogoStyle, std::vector< gd::String > &includesFiles)gdjs::ExporterHelper
codeOutputDirgdjs::ExporterHelper
CompleteIndexFile(gd::String &indexFileContent, gd::String exportDir, const std::vector< gd::String > &includesFiles, unsigned int nonRuntimeScriptsCacheBurst, gd::String additionalSpec)gdjs::ExporterHelper
ExportBuildResourcesElectronFiles(const gd::Project &project, gd::String exportDir)gdjs::ExporterHelper
ExportCordovaFiles(const gd::Project &project, gd::String exportDir, std::set< gd::String > usedExtensions)gdjs::ExporterHelper
ExportEffectIncludes(gd::Project &project, std::vector< gd::String > &includesFiles)gdjs::ExporterHelper
ExportElectronFiles(const gd::Project &project, gd::String exportDir, std::set< gd::String > usedExtensions)gdjs::ExporterHelper
ExporterHelper(gd::AbstractFileSystem &fileSystem, gd::String gdjsRoot_, gd::String codeOutputDir) (defined in gdjs::ExporterHelper)gdjs::ExporterHelper
ExportEventsCode(const gd::Project &project, gd::String outputDir, std::vector< gd::String > &includesFiles, gd::WholeProjectDiagnosticReport &wholeProjectDiagnosticReport, bool exportForPreview)gdjs::ExporterHelper
ExportFacebookInstantGamesFiles(const gd::Project &project, gd::String exportDir)gdjs::ExporterHelper
ExportHtml5Files(const gd::Project &project, gd::String exportDir)gdjs::ExporterHelper
ExportIncludesAndLibs(const std::vector< gd::String > &includesFiles, gd::String exportDir, bool exportSourceMaps)gdjs::ExporterHelper
ExportIndexFile(const gd::Project &project, gd::String source, gd::String exportDir, const std::vector< gd::String > &includesFiles, const std::vector< gd::SourceFileMetadata > &sourceFiles, unsigned int nonRuntimeScriptsCacheBurst, gd::String additionalSpec="")gdjs::ExporterHelper
ExportProjectData(gd::AbstractFileSystem &fs, gd::Project &project, gd::String filename, const gd::SerializerElement &runtimeGameOptions, std::set< gd::String > &projectUsedResources, std::unordered_map< gd::String, std::set< gd::String >> &layersUsedResources)gdjs::ExporterHelperstatic
ExportProjectForPixiPreview(const PreviewExportOptions &options)gdjs::ExporterHelper
ExportResources(gd::AbstractFileSystem &fs, gd::Project &project, gd::String exportDir)gdjs::ExporterHelperstatic
fsgdjs::ExporterHelper
gdjsRootgdjs::ExporterHelper
GenerateWebManifest(const gd::Project &project)gdjs::ExporterHelper
GetExportedIncludeFilename(const gd::String &include, unsigned int nonRuntimeScriptsCacheBurst=0)gdjs::ExporterHelper
GetLastError() constgdjs::ExporterHelperinline
lastErrorgdjs::ExporterHelper
RemoveIncludes(bool pixiRenderers, std::vector< gd::String > &includesFiles)gdjs::ExporterHelper
SetCodeOutputDirectory(gd::String codeOutputDir_)gdjs::ExporterHelperinline
~ExporterHelper() (defined in gdjs::ExporterHelper)gdjs::ExporterHelperinlinevirtual