| AddScreenshotCapture(int delayTimeInSeconds, const gd::String &signedUrl, const gd::String &publicUrl) | gdjs::PreviewExportOptions | inline |
| allowAuthenticationUsingIframeForPreview (defined in gdjs::PreviewExportOptions) | gdjs::PreviewExportOptions | |
| captureOptions (defined in gdjs::PreviewExportOptions) | gdjs::PreviewExportOptions | |
| crashReportUploadLevel (defined in gdjs::PreviewExportOptions) | gdjs::PreviewExportOptions | |
| editorCamera3DCameraMode (defined in gdjs::PreviewExportOptions) | gdjs::PreviewExportOptions | |
| editorCamera3DDistance (defined in gdjs::PreviewExportOptions) | gdjs::PreviewExportOptions | |
| editorCamera3DElevationAngle (defined in gdjs::PreviewExportOptions) | gdjs::PreviewExportOptions | |
| editorCamera3DPositionX (defined in gdjs::PreviewExportOptions) | gdjs::PreviewExportOptions | |
| editorCamera3DPositionY (defined in gdjs::PreviewExportOptions) | gdjs::PreviewExportOptions | |
| editorCamera3DPositionZ (defined in gdjs::PreviewExportOptions) | gdjs::PreviewExportOptions | |
| editorCamera3DRotationAngle (defined in gdjs::PreviewExportOptions) | gdjs::PreviewExportOptions | |
| editorId (defined in gdjs::PreviewExportOptions) | gdjs::PreviewExportOptions | |
| electronRemoteRequirePath (defined in gdjs::PreviewExportOptions) | gdjs::PreviewExportOptions | |
| eventsBasedObjectType (defined in gdjs::PreviewExportOptions) | gdjs::PreviewExportOptions | |
| eventsBasedObjectVariantName (defined in gdjs::PreviewExportOptions) | gdjs::PreviewExportOptions | |
| exportPath (defined in gdjs::PreviewExportOptions) | gdjs::PreviewExportOptions | |
| externalLayoutName (defined in gdjs::PreviewExportOptions) | gdjs::PreviewExportOptions | |
| fallbackAuthorId (defined in gdjs::PreviewExportOptions) | gdjs::PreviewExportOptions | |
| fallbackAuthorUsername (defined in gdjs::PreviewExportOptions) | gdjs::PreviewExportOptions | |
| fullLoadingScreen (defined in gdjs::PreviewExportOptions) | gdjs::PreviewExportOptions | |
| gdevelopResourceToken (defined in gdjs::PreviewExportOptions) | gdjs::PreviewExportOptions | |
| gdevelopVersionWithHash (defined in gdjs::PreviewExportOptions) | gdjs::PreviewExportOptions | |
| inAppTutorialMessageInPreview (defined in gdjs::PreviewExportOptions) | gdjs::PreviewExportOptions | |
| inAppTutorialMessagePositionInPreview (defined in gdjs::PreviewExportOptions) | gdjs::PreviewExportOptions | |
| includeFileHashes (defined in gdjs::PreviewExportOptions) | gdjs::PreviewExportOptions | |
| inGameEditorSettingsJson (defined in gdjs::PreviewExportOptions) | gdjs::PreviewExportOptions | |
| isDevelopmentEnvironment (defined in gdjs::PreviewExportOptions) | gdjs::PreviewExportOptions | |
| isInGameEdition (defined in gdjs::PreviewExportOptions) | gdjs::PreviewExportOptions | |
| layoutName (defined in gdjs::PreviewExportOptions) | gdjs::PreviewExportOptions | |
| nativeMobileApp (defined in gdjs::PreviewExportOptions) | gdjs::PreviewExportOptions | |
| nonRuntimeScriptsCacheBurst (defined in gdjs::PreviewExportOptions) | gdjs::PreviewExportOptions | |
| playerId (defined in gdjs::PreviewExportOptions) | gdjs::PreviewExportOptions | |
| playerToken (defined in gdjs::PreviewExportOptions) | gdjs::PreviewExportOptions | |
| playerUsername (defined in gdjs::PreviewExportOptions) | gdjs::PreviewExportOptions | |
| previewContext (defined in gdjs::PreviewExportOptions) | gdjs::PreviewExportOptions | |
| PreviewExportOptions(gd::Project &project_, const gd::String &exportPath_) | gdjs::PreviewExportOptions | inline |
| project (defined in gdjs::PreviewExportOptions) | gdjs::PreviewExportOptions | |
| projectTemplateSlug (defined in gdjs::PreviewExportOptions) | gdjs::PreviewExportOptions | |
| SetAllowAuthenticationUsingIframeForPreview(bool allowAuthenticationUsingIframeForPreview_) | gdjs::PreviewExportOptions | inline |
| SetAuthenticatedPlayer(const gd::String &id, const gd::String &username, const gd::String &token) | gdjs::PreviewExportOptions | inline |
| SetCrashReportUploadLevel(const gd::String &crashReportUploadLevel_) | gdjs::PreviewExportOptions | inline |
| SetEditorCameraState3D(const gd::String &cameraMode, double positionX, double positionY, double positionZ, double rotationAngle, double elevationAngle, double distance) | gdjs::PreviewExportOptions | inline |
| SetEditorId(const gd::String &editorId_) | gdjs::PreviewExportOptions | inline |
| SetElectronRemoteRequirePath(const gd::String &electronRemoteRequirePath_) | gdjs::PreviewExportOptions | inline |
| SetEventsBasedObjectType(const gd::String &eventsBasedObjectType_) | gdjs::PreviewExportOptions | inline |
| SetEventsBasedObjectVariantName(const gd::String &eventsBasedObjectVariantName_) | gdjs::PreviewExportOptions | inline |
| SetExternalLayoutName(const gd::String &externalLayoutName_) | gdjs::PreviewExportOptions | inline |
| SetFallbackAuthor(const gd::String &id, const gd::String &username) | gdjs::PreviewExportOptions | inline |
| SetFullLoadingScreen(bool enable) | gdjs::PreviewExportOptions | inline |
| SetGDevelopResourceToken(const gd::String &gdevelopResourceToken_) | gdjs::PreviewExportOptions | inline |
| SetGDevelopVersionWithHash(const gd::String &gdevelopVersionWithHash_) | gdjs::PreviewExportOptions | inline |
| SetInAppTutorialMessageInPreview(const gd::String &message, const gd::String &position) | gdjs::PreviewExportOptions | inline |
| SetIncludeFileHash(const gd::String &includeFile, int hash) | gdjs::PreviewExportOptions | inline |
| SetInGameEditorSettingsJson(const gd::String &inGameEditorSettingsJson_) | gdjs::PreviewExportOptions | inline |
| SetIsDevelopmentEnvironment(bool enable) | gdjs::PreviewExportOptions | inline |
| SetIsInGameEdition(bool enable) | gdjs::PreviewExportOptions | inline |
| SetLayoutName(const gd::String &layoutName_) | gdjs::PreviewExportOptions | inline |
| SetNativeMobileApp(bool enable) | gdjs::PreviewExportOptions | inline |
| SetNonRuntimeScriptsCacheBurst(unsigned int value) | gdjs::PreviewExportOptions | inline |
| SetPreviewContext(const gd::String &previewContext_) | gdjs::PreviewExportOptions | inline |
| SetProjectTemplateSlug(const gd::String &projectTemplateSlug_) | gdjs::PreviewExportOptions | inline |
| SetShouldClearExportFolder(bool enable) | gdjs::PreviewExportOptions | inline |
| SetShouldGenerateScenesEventsCode(bool enable) | gdjs::PreviewExportOptions | inline |
| SetShouldReloadLibraries(bool enable) | gdjs::PreviewExportOptions | inline |
| SetShouldReloadProjectData(bool enable) | gdjs::PreviewExportOptions | inline |
| SetSourceGameId(const gd::String &sourceGameId_) | gdjs::PreviewExportOptions | inline |
| shouldClearExportFolder (defined in gdjs::PreviewExportOptions) | gdjs::PreviewExportOptions | |
| shouldGenerateScenesEventsCode (defined in gdjs::PreviewExportOptions) | gdjs::PreviewExportOptions | |
| shouldReloadLibraries (defined in gdjs::PreviewExportOptions) | gdjs::PreviewExportOptions | |
| shouldReloadProjectData (defined in gdjs::PreviewExportOptions) | gdjs::PreviewExportOptions | |
| sourceGameId (defined in gdjs::PreviewExportOptions) | gdjs::PreviewExportOptions | |
| useMinimalDebuggerClient (defined in gdjs::PreviewExportOptions) | gdjs::PreviewExportOptions | |
| UseMinimalDebuggerClient() | gdjs::PreviewExportOptions | inline |
| UseWebsocketDebuggerClientWithServerAddress(const gd::String &address, const gd::String &port) | gdjs::PreviewExportOptions | inline |
| UseWindowMessageDebuggerClient() | gdjs::PreviewExportOptions | inline |
| useWindowMessageDebuggerClient (defined in gdjs::PreviewExportOptions) | gdjs::PreviewExportOptions | |
| websocketDebuggerServerAddress (defined in gdjs::PreviewExportOptions) | gdjs::PreviewExportOptions | |
| websocketDebuggerServerPort (defined in gdjs::PreviewExportOptions) | gdjs::PreviewExportOptions | |