GDevelop Core
Core library for developing platforms and tools compatible with GDevelop.
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This is the complete list of members for gd::Layer, including all inherited members.
AddCamera(const Camera &camera) | gd::Layer | inline |
DeleteCamera(std::size_t n) | gd::Layer | inline |
GetAmbientLightColorBlue() const | gd::Layer | inline |
GetAmbientLightColorGreen() const | gd::Layer | inline |
GetAmbientLightColorRed() const | gd::Layer | inline |
GetCamera(std::size_t n) const | gd::Layer | inline |
GetCamera(std::size_t n) | gd::Layer | inline |
GetCamera3DFarPlaneDistance() const (defined in gd::Layer) | gd::Layer | inline |
GetCamera3DFieldOfView() const (defined in gd::Layer) | gd::Layer | inline |
GetCamera3DNearPlaneDistance() const (defined in gd::Layer) | gd::Layer | inline |
GetCameraCount() const | gd::Layer | inline |
GetCameraType() const (defined in gd::Layer) | gd::Layer | inline |
GetDefaultCameraBehavior() const (defined in gd::Layer) | gd::Layer | inline |
GetEffects() | gd::Layer | |
GetEffects() const | gd::Layer | |
GetName() const | gd::Layer | inline |
GetRenderingType() const (defined in gd::Layer) | gd::Layer | inline |
GetVisibility() const | gd::Layer | inline |
IsFollowingBaseLayerCamera() const | gd::Layer | inline |
IsLightingLayer() const | gd::Layer | inline |
IsLocked() const | gd::Layer | inline |
Layer() (defined in gd::Layer) | gd::Layer | |
SerializeTo(SerializerElement &element) const | gd::Layer | |
SetAmbientLightColor(unsigned int r, unsigned int g, unsigned int b) | gd::Layer | inline |
SetCamera3DFarPlaneDistance(double distance) (defined in gd::Layer) | gd::Layer | inline |
SetCamera3DFieldOfView(double angle) (defined in gd::Layer) | gd::Layer | inline |
SetCamera3DNearPlaneDistance(double distance) (defined in gd::Layer) | gd::Layer | inline |
SetCameraCount(std::size_t n) | gd::Layer | |
SetCameraType(const gd::String &cameraType_) (defined in gd::Layer) | gd::Layer | inline |
SetDefaultCameraBehavior(const gd::String &defaultCameraBehavior_) (defined in gd::Layer) | gd::Layer | inline |
SetFollowBaseLayerCamera(bool followBaseLayerCamera_) | gd::Layer | inline |
SetLightingLayer(bool isLightingLayer_) | gd::Layer | inline |
SetLocked(bool isLocked_) | gd::Layer | inline |
SetName(const gd::String &name_) | gd::Layer | inline |
SetRenderingType(const gd::String &renderingType_) (defined in gd::Layer) | gd::Layer | inline |
SetVisibility(bool isVisible_) | gd::Layer | inline |
UnserializeFrom(const SerializerElement &element) | gd::Layer | |
~Layer() (defined in gd::Layer) | gd::Layer | inlinevirtual |