GDevelop Core
Core library for developing platforms and tools compatible with GDevelop.
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This is the complete list of members for gd::Object, including all inherited members.
AddNewBehavior(const gd::Project &project, const gd::String &type, const gd::String &name) | gd::Object | |
assetStoreId | gd::Object | protected |
behaviors | gd::Object | protected |
ClearPersistentUuid() | gd::Object | |
Clone() const | gd::Object | inlinevirtual |
configuration (defined in gd::Object) | gd::Object | protected |
effectsContainer | gd::Object | protected |
GetAllBehaviorContents() const | gd::Object | inline |
GetAllBehaviorNames() const | gd::Object | |
GetAssetStoreId() const | gd::Object | inline |
GetBehavior(const gd::String &name) | gd::Object | |
GetBehavior(const gd::String &name) const | gd::Object | |
GetConfiguration() | gd::Object | |
GetConfiguration() const (defined in gd::Object) | gd::Object | |
GetEffects() const | gd::Object | inline |
GetEffects() | gd::Object | inline |
GetName() const | gd::Object | inline |
GetType() const | gd::Object | inline |
GetVariables() const | gd::Object | inline |
GetVariables() | gd::Object | inline |
HasBehaviorNamed(const gd::String &name) const | gd::Object | |
Init(const gd::Object &object) | gd::Object | protected |
name | gd::Object | protected |
Object(const gd::String &name, const gd::String &type, std::unique_ptr< gd::ObjectConfiguration > configuration) | gd::Object | |
Object(const gd::String &name, const gd::String &type, gd::ObjectConfiguration *configuration) | gd::Object | |
Object(const gd::Object &object) | gd::Object | inline |
objectVariables | gd::Object | protected |
operator=(const gd::Object &object) | gd::Object | inline |
persistentUuid | gd::Object | mutableprotected |
RemoveBehavior(const gd::String &name) | gd::Object | |
RenameBehavior(const gd::String &name, const gd::String &newName) | gd::Object | |
ResetPersistentUuid() | gd::Object | |
SerializeTo(SerializerElement &element) const | gd::Object | |
SetAssetStoreId(const gd::String &assetStoreId_) | gd::Object | inline |
SetName(const gd::String &name_) | gd::Object | inline |
SetType(const gd::String &type_) | gd::Object | inline |
UnserializeFrom(gd::Project &project, const SerializerElement &element) | gd::Object | |
~Object() | gd::Object | virtual |