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GDevelop JS Platform
Platform for developing HTML5/Javascript based games with GDevelop
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Event used to insert raw javascript code into events. More...
#include <JsCodeEvent.h>
Inherits gd::BaseEvent.
Public Member Functions | |
| virtual JsCodeEvent * | Clone () const |
| virtual bool | IsExecutable () const |
| virtual bool | CanHaveSubEvents () const |
| const gd::String & | GetInlineCode () const |
| void | SetInlineCode (const gd::String &code) |
| const gd::String & | GetParameterObjects () const |
| void | SetParameterObjects (const gd::String &objectName) |
| virtual std::vector< std::pair< gd::Expression *, gd::ParameterMetadata > > | GetAllExpressionsWithMetadata () |
| virtual std::vector< std::pair< const gd::Expression *, const gd::ParameterMetadata > > | GetAllExpressionsWithMetadata () const |
| virtual void | SerializeTo (gd::SerializerElement &element) const |
| virtual void | UnserializeFrom (gd::Project &project, const gd::SerializerElement &element) |
| virtual bool | IsUseStrict () const |
| bool | IsEventsSheetExpanded () const |
| void | SetEventsSheetExpanded (bool enable) |
Event used to insert raw javascript code into events.