Constructors
constructor
- new Force(x, y, multiplier): Force
Parameters
- x: number
- y: number
- multiplier: number
Methods
add
- add(x, y): void
Returns void
addForce
- addForce(force): void
Returns void
clear
- clear(): void
Returns void
getAngle
- getAngle(): number
Returns number
getLength
- getLength(): number
Returns number
getMultiplier
- getMultiplier(): number
Returns number
getNetworkSyncData
- getNetworkSyncData(): ForceNetworkSyncData
Returns ForceNetworkSyncData
getX
- getX(): number
Returns number
getY
- getY(): number
Returns number
setAngle
- setAngle(angle): void
Returns void
setLength
- setLength(len): void
Returns void
setMultiplier
- setMultiplier(multiplier): void
Returns void
setX
- setX(x): void
Returns void
setY
- setY(y): void
Returns void
updateFromNetworkSyncData
- updateFromNetworkSyncData(syncData): void
Parameters
- syncData: ForceNetworkSyncData
Returns void
A vector used to move objects.