Options
All
  • Public
  • Public/Protected
  • All
Menu

Reload scripts/data of an exported game and applies the changes to the running runtime game.

Hierarchy

  • HotReloader

Index

Constructors

Methods

  • deepEqual(a: any, b: any): boolean
  • indexByName<E>(objectsWithName: E[]): Map<string, E>
  • indexByPersistentUuid<ObjectWithPersistentId>(objectsWithPersistentId: ObjectWithPersistentId[]): Map<string, ObjectWithPersistentId>
  • resolveCustomObjectConfigurations(projectData: ProjectData, objectDatas: ObjectData[]): ObjectData[]

Generated using TypeDoc