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Pixi renderer for light runtime objects.

Hierarchy

  • LightRuntimeObjectPixiRenderer

Index

Constructors

Properties

defaultFragmentShader: string = ...
defaultVertexShader: string = ...
texturedFragmentShader: string = ...

Methods

  • ensureUpToDate(): void
  • getRendererObject(): null | Container | Mesh<MeshMaterial>
  • updateColor(): void
  • updateDebugMode(): void
  • updateMesh(): void
  • updateRadius(): void
  • updateTexture(): void

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