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Hierarchy

  • ParticleEmitterObjectPixiRenderer

Index

Methods

  • computeLifetime(flow: number, tank: number): number
  • destroy(): void
  • getParticleCount(): number
  • getRendererObject(): any
  • hasStarted(): boolean
  • isTextureNameValid(texture: string, runtimeScene: RuntimeScene): boolean
  • recreate(): void
  • resetEmission(flow: number, tank: number): void
  • setAlpha(alpha1: number, alpha2: number): void
  • setAngle(angle1: number, angle2: number): void
  • setColor(r1: number, g1: number, b1: number, r2: number, g2: number, b2: number): void
  • setFlow(flow: number, tank: number): void
  • setForce(min: number, max: number): void
  • setGravity(x: number, y: number): void
  • setLifeTime(min: number, max: number): void
  • setPosition(x: number, y: number): void
  • setSize(size1: number, size2: number): void
  • setTextureName(texture: string, runtimeScene: RuntimeScene): void
  • setZoneRadius(radius: number): void
  • start(): void
  • stop(): void
  • update(delta: number): void

Constructors

Properties

emitter: any
renderer: any
started: boolean = false

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