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GDevelop JavaScript game engine
gdjs
PathfindingRuntimeBehavior
Node
Class Node
Internal tool class representing a node when looking for a path
Hierarchy
Node
Index
Constructors
constructor
Properties
cost
estimate
Cost
open
parent
pos
smallest
Cost
Methods
reinitialize
Constructors
constructor
new
Node
(
xPos
:
number
, yPos
:
number
)
:
Node
Parameters
xPos:
number
yPos:
number
Returns
Node
Properties
cost
cost
:
number
= 0
estimate
Cost
estimate
Cost
:
number
= -1
open
open
:
boolean
= true
parent
parent
:
null
|
Node
= null
pos
pos
:
FloatPoint
smallest
Cost
smallest
Cost
:
number
= -1
Methods
reinitialize
reinitialize
(
xPos
:
number
, yPos
:
number
)
:
void
Parameters
xPos:
number
yPos:
number
Returns
void
Exports
gdjs
Base3DHandler
Cube3DRuntime
Object
Model3DRuntime
Object
Pathfinding
Runtime
Behavior
Pixi
Filters
Tools
Tile
Map
Top
Down
Movement
Runtime
Behavior
ad
Mob
device
Sensors
device
Vibration
evt
Tools
evts
Ext__
My
Extension__
My
Custom
Object
file
System
get
Pixi
Runtime
Game
With
Assets
multiplayer
multiplayer
Components
multiplayer
Peer
Js
Helper
pathfinding
physics2
player
Authentication
player
Authentication
Components
scene3d
screenshot
steamworks
watermark
Node
constructor
cost
estimate
Cost
open
parent
pos
reinitialize
smallest
Cost
Generated using
TypeDoc
Internal tool class representing a node when looking for a path