Constructors

Properties

contactListener: JSContactListener

Contact listener to keep track of current collisions

frameTime: number = 0
gravityX: number
gravityY: number
invScaleX: number

Deprecated

Use worldInvScale instead

invScaleY: number

Deprecated

Use worldInvScale instead

joints: {
    [key: string]: Box2D.b2Joint;
} = {}

Start with 1 so the user is safe from default variables value (0)

Type declaration

  • [key: string]: Box2D.b2Joint
scaleX: number

Deprecated

Use worldScale instead

scaleY: number

Deprecated

Use worldScale instead

staticBody: b2Body
stepped: boolean = false
timeScale: number = 1
timeStep: number
world: b2World
worldInvScale: number
worldScale: number

Methods