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GDevelop JavaScript game engine
gdjs
RuntimeObject3DRenderer
Class RuntimeObject3DRenderer
Hierarchy
RuntimeObject3DRenderer
Index
Constructors
constructor
Methods
get3DRenderer
Object
update
Position
update
Rotation
update
Size
update
Visibility
Constructors
constructor
new
Runtime
Object3DRenderer
(
runtimeObject
:
RuntimeObject3D
, instanceContainer
:
RuntimeInstanceContainer
, threeObject3D
:
Object3D
<
Object3DEventMap
>
)
:
RuntimeObject3DRenderer
Parameters
runtimeObject:
RuntimeObject3D
instanceContainer:
RuntimeInstanceContainer
threeObject3D:
Object3D
<
Object3DEventMap
>
Returns
RuntimeObject3DRenderer
Methods
get3DRenderer
Object
get3DRenderer
Object
(
)
:
Object3D
<
Object3DEventMap
>
Returns
Object3D
<
Object3DEventMap
>
update
Position
update
Position
(
)
:
void
Returns
void
update
Rotation
update
Rotation
(
)
:
void
Returns
void
update
Size
update
Size
(
)
:
void
Returns
void
update
Visibility
update
Visibility
(
)
:
void
Returns
void
Exports
gdjs
Base3DHandler
Cube3DRuntime
Object
Model3DRuntime
Object
Pathfinding
Runtime
Behavior
Pixi
Filters
Tools
Tile
Map
Top
Down
Movement
Runtime
Behavior
ad
Mob
device
Sensors
device
Vibration
evt
Tools
evts
Ext__
My
Extension__
My
Custom
Object
file
System
get
Pixi
Runtime
Game
With
Assets
multiplayer
multiplayer
Components
multiplayer
Peer
Js
Helper
pathfinding
physics2
player
Authentication
player
Authentication
Components
scene3d
screenshot
steamworks
watermark
Runtime
Object3DRenderer
constructor
get3DRenderer
Object
update
Position
update
Rotation
update
Size
update
Visibility
Generated using
TypeDoc