Class RuntimeObject3DRendererAbstract
Properties
Static Private matrix4
matrix4: Matrix4 = ...
Methods
get3DRendererObject
- get3DRendererObject(): Object3D<Object3DEventMap>
Returns Object3D<Object3DEventMap>
getForwardX
- getForwardX(): number
Returns number
getForwardY
- getForwardY(): number
Returns number
getForwardZ
- getForwardZ(): number
Returns number
getRightX
- getRightX(): number
Returns number
getRightY
- getRightY(): number
Returns number
getRightZ
- getRightZ(): number
Returns number
getUpX
- getUpX(): number
Returns number
getUpY
- getUpY(): number
Returns number
getUpZ
- getUpZ(): number
Returns number
invalidateRotation
- invalidateRotation(): void
Returns void
updatePosition
- updatePosition(): void
Returns void
updateRotation
- updateRotation(): void
Returns void
updateSize
- updateSize(): void
Returns void
updateVisibility
- updateVisibility(): void
Returns void
Private getBasis
- getBasis(): Basis
Returns Basis