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The renderer for a gdjs.RuntimeScene using Pixi.js.

Hierarchy

  • RuntimeScenePixiRenderer

Index

Methods

  • clearDebugDraw(): void
  • getPIXIContainer(): Container
  • getPIXIRenderer(): null | Renderer
  • hideCursor(): void
  • onGameResolutionResized(): void
  • onSceneUnloaded(): void
  • render(): void
  • renderDebugDraw(instances: RuntimeObject[], showHiddenInstances: boolean, showPointsNames: boolean, showCustomPoints: boolean): void
  • setLayerIndex(layer: Layer, index: number): void
  • showCursor(): void

Constructors

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