SpineAtlasManager loads .atlas files via the official @esotericsoftware/spine-pixi-v7 Pixi atlas loader, sharing texture pages with the engine's ImageManager.

The loader is auto-registered by the spine-pixi-v7 IIFE bundle. We simply prepare the asset metadata (data.images) so that PIXI.Assets binds atlas pages to the already-loaded base textures instead of fetching them again.

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