Class SpineRuntimeObjectPixiRenderer
Properties
Private
instanceContainer
Methods
getAnimationDuration
- getAnimationDuration(sourceAnimationName): number
Parameters
- sourceAnimationName: string
Returns number
getAnimationElapsedTime
- getAnimationElapsedTime(): number
Returns number
getHeight
- getHeight(): number
Returns number
getOriginOffset
- getOriginOffset(): Point
Returns Point
getPointAttachmentPosition
- getPointAttachmentPosition(attachmentName, slotName?): Vector2
Parameters
- attachmentName: string
Optional
slotName: string
Returns Vector2
getRendererObject
- getRendererObject(): Container<DisplayObject> | Spine
Returns Container<DisplayObject> | Spine
getUnscaledHeight
- getUnscaledHeight(): number
Returns number
getUnscaledWidth
- getUnscaledWidth(): number
Returns number
getWidth
- getWidth(): number
Returns number
isAnimationComplete
- isAnimationComplete(): boolean
Returns boolean
onDestroy
- onDestroy(): void
Returns void
setAnimation
- setAnimation(animation, loop): void
Parameters
- animation: string
- loop: boolean
Returns void
setAnimationElapsedTime
- setAnimationElapsedTime(time): void
Returns void
setHeight
- setHeight(height): void
Returns void
setMixing
- setMixing(from, to, duration): void
Parameters
- from: string
- to: string
- duration: number
Returns void
setWidth
- setWidth(width): void
Returns void
updateAngle
- updateAngle(): void
Returns void
updateAnimation
- updateAnimation(timeDelta): void
Returns void
updateOpacity
- updateOpacity(): void
Returns void
updatePosition
- updatePosition(): void
Returns void
updateScale
- updateScale(): void
Returns void
Private
constructRendererObject
- constructRendererObject(): Container<DisplayObject> | Spine
Returns Container<DisplayObject> | Spine
The object to render