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Hierarchy

  • SpineRuntimeObjectPixiRenderer

Index

Constructors

Methods

  • getAnimationDuration(sourceAnimationName: string): number
  • getAnimationElapsedTime(): number
  • getHeight(): number
  • getOriginOffset(): Point
  • getPointAttachmentPosition(attachmentName: string, slotName?: string): Vector2
  • getRendererObject(): Container<DisplayObject> | Spine
  • getUnscaledHeight(): number
  • getUnscaledWidth(): number
  • getWidth(): number
  • isAnimationComplete(): boolean
  • onDestroy(): void
  • setAnimation(animation: string, loop: boolean): void
  • setAnimationElapsedTime(time: number): void
  • setHeight(height: number): void
  • setMixing(from: string, to: string, duration: number): void
  • setWidth(width: number): void
  • updateAngle(): void
  • updateAnimation(timeDelta: number): void
  • updateOpacity(): void
  • updatePosition(): void
  • updateScale(): void
  • constructRendererObject(): Container<DisplayObject> | Spine

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