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GDevelop JavaScript game engine
  • GDevelop JavaScript game engine
  • gdjs
  • NavMeshObstaclesManager
  • enableDebugDraw

Function enableDebugDraw

  • enableDebugDraw(instanceContainer, enableDebugDraw): void
  • Enable or disable the debug draw.

    Parameters

    • instanceContainer: RuntimeInstanceContainer

      The current container.

    • enableDebugDraw: boolean

      true to enable the debug draw, false to disable it.

    Returns void

    • Defined in Extensions/NavMeshPathfinding/NavMeshObstacleRuntimeBehavior.ts:594

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