• Load the Dialogue Tree data of the game. Initialize The Dialogue Tree, so as it can be used in the game.

    Parameters

    • sceneVar: Variable

      The variable to load the Dialogue tree data from. The data is a JSON string, created by Yarn.

    • startDialogueNode: string

      The Dialogue Branch to start the Dialogue Tree from. If left empty, the data will only be loaded, but can later be initialized via another action

    Returns void