Functions
Const getCameraRotationX
- getCameraRotationX(runtimeScene: RuntimeScene, layerName: string, cameraIndex: number): number
Parameters
layerName: string
cameraIndex: number
Returns number
Const getCameraRotationY
- getCameraRotationY(runtimeScene: RuntimeScene, layerName: string, cameraIndex: number): number
Parameters
layerName: string
cameraIndex: number
Returns number
Const getCameraZ
- getCameraZ(runtimeScene: RuntimeScene, layerName: string, cameraIndex: number): number
Parameters
layerName: string
cameraIndex: number
Returns number
Const getFarPlane
- getFarPlane(runtimeScene: RuntimeScene, layerName: string, cameraIndex: number): number
Parameters
layerName: string
cameraIndex: number
Returns number
Const getFov
- getFov(runtimeScene: RuntimeScene, layerName: string, cameraIndex: number): number
Parameters
layerName: string
cameraIndex: number
Returns number
Const getNearPlane
- getNearPlane(runtimeScene: RuntimeScene, layerName: string, cameraIndex: number): number
Parameters
layerName: string
cameraIndex: number
Returns number
Const setCameraRotationX
- setCameraRotationX(runtimeScene: RuntimeScene, angle: number, layerName: string, cameraIndex: number): void
Parameters
angle: number
layerName: string
cameraIndex: number
Returns void
Const setCameraRotationY
- setCameraRotationY(runtimeScene: RuntimeScene, angle: number, layerName: string, cameraIndex: number): void
Parameters
angle: number
layerName: string
cameraIndex: number
Returns void
Const setCameraZ
- setCameraZ(runtimeScene: RuntimeScene, z: number, layerName: string, cameraIndex: number): void
Parameters
z: number
layerName: string
cameraIndex: number
Returns void
Const setFarPlane
- setFarPlane(runtimeScene: RuntimeScene, distance: number, layerName: string, cameraIndex: number): void
Parameters
distance: number
layerName: string
cameraIndex: number
Returns void
Const setFov
- setFov(runtimeScene: RuntimeScene, angle: number, layerName: string, cameraIndex: number): void
Parameters
angle: number
layerName: string
cameraIndex: number
Returns void
Const setNearPlane
- setNearPlane(runtimeScene: RuntimeScene, distance: number, layerName: string, cameraIndex: number): void
Parameters
distance: number
layerName: string
cameraIndex: number
Returns void
Const turnCameraTowardObject
- turnCameraTowardObject(runtimeScene: RuntimeScene, object: null | RuntimeObject, layerName: string, cameraIndex: number, isStandingOnY: boolean): void
Parameters
layerName: string
cameraIndex: number
isStandingOnY: boolean
Returns void
Const turnCameraTowardPosition
- turnCameraTowardPosition(runtimeScene: RuntimeScene, x: number, y: number, z: number, layerName: string, cameraIndex: number, isStandingOnY: boolean): void
Parameters
x: number
y: number
z: number
layerName: string
cameraIndex: number
isStandingOnY: boolean
Returns void