SpriteAnimatorNetworkSyncData: {
    an: integer;
    di: integer;
    et: float;
    fr: integer;
    pa: boolean;
    ss: float;
}

Represents all the information needed to synchronize the animations of an object.

Type declaration

  • an: integer
  • di: integer
  • et: float
  • fr: integer
  • pa: boolean
  • ss: float