GameplayTestControlProbeResult: {
    dx: float;
    dy: float;
    dz?: float;
    maxDx: float;
    maxDy: float;
    maxDz?: float;
    minDx: float;
    minDy: float;
    minDz?: float;
    yawDelta: float;
}

The measured effect of holding one key (or nothing, for the baseline): the net displacement after the probe, the extreme displacements observed during it (a jump shows as a negative minDy even if the object lands back), and the yaw change.

Type declaration

  • dx: float
  • dy: float
  • Optional dz?: float
  • maxDx: float
  • maxDy: float
  • Optional maxDz?: float
  • minDx: float
  • minDy: float
  • Optional minDz?: float
  • yawDelta: float