Type alias GameplayTestNearbyObjectSnapshot
GameplayTestNearbyObjectSnapshot: GameplayTestObjectSnapshot & { above: boolean; bearingFromReference: float; below: boolean; distance: float; left: boolean; relativeX: float; relativeY: float; relativeZ?: float; right: boolean; } Type declaration
above: boolean
bearingFromReference: float
below: boolean
distance: float
left: boolean
relativeX: float
relativeY: float
Optional relativeZ?: float
right: boolean