6 #if defined(GD_IDE_ONLY)
7 #ifndef DEPENDENCIESANALYZER_H
8 #define DEPENDENCIESANALYZER_H
13 #include "GDCore/String.h"
63 return scenesDependencies;
71 return externalEventsDependencies;
85 std::set<gd::String> scenesDependencies;
86 std::set<gd::String> externalEventsDependencies;
87 std::vector<gd::String>
89 std::vector<gd::String>
Compute the dependencies of a scene or external events.
Definition: DependenciesAnalyzer.h:33
const std::set< gd::String > & GetScenesDependencies() const
Return the scenes being dependencies of the scene or external events passed in the constructor.
Definition: DependenciesAnalyzer.h:62
const std::set< gd::String > & GetExternalEventsDependencies() const
Return the external events being dependencies of the scene or external events passed in the construct...
Definition: DependenciesAnalyzer.h:70
A list of events.
Definition: EventsList.h:32
Contains a list of events not directly linked to a layout.
Definition: ExternalEvents.h:31
Represent a layout ( also called a scene ) of a project.
Definition: Layout.h:40
Base class representing a project (game), including all resources, scenes, objects,...
Definition: Project.h:50
Definition: CommonTools.h:24