9 #include "GDCore/String.h"
13 class EventsBasedObject;
25 static bool IsDependentFromEventsBasedObject(
31 static bool IsDependentFromEventsBasedObject(
Find resource usages in several parts of the project.
Definition: EventsBasedObjectDependencyFinder.h:23
Represents an object that is implemented with events.
Definition: EventsBasedObject.h:30
Base class representing a project (game), including all resources, scenes, objects,...
Definition: Project.h:51
Definition: CommonTools.h:24