9 #include "GDCore/String.h"
13 class EventsBasedBehavior;
14 class EventsFunctionsExtension;
Represents a behavior that is implemented with events.
Definition: EventsBasedBehavior.h:31
Hold a list of Events Functions (gd::EventsFunction) and Events Based Behaviors.
Definition: EventsFunctionsExtension.h:42
Represent an object of a platform.
Definition: Object.h:39
Base class representing a project (game), including all resources, scenes, objects,...
Definition: Project.h:52
Definition: CommonTools.h:24