6 #ifndef EventsLeaderboardsRenamer_H
7 #define EventsLeaderboardsRenamer_H
13 #include "GDCore/IDE/Events/ArbitraryEventsWorker.h"
14 #include "GDCore/String.h"
32 const std::map<gd::String, gd::String>& leaderboardIdMap_)
33 : project(project_), leaderboardIdMap(leaderboardIdMap_){};
40 std::map<gd::String, gd::String> leaderboardIdMap;
ArbitraryEventsWorker is an abstract class used to browse events (and instructions) and do some work ...
Definition: ArbitraryEventsWorker.h:36
Replace the leaderboard ids in the instructions.
Definition: EventsLeaderboardsRenamer.h:28
An instruction is a member of an event: It can be a condition or an action.
Definition: Instruction.h:30
Base class representing a project (game), including all resources, scenes, objects,...
Definition: Project.h:50
Definition: CommonTools.h:24