7 #ifndef GDCORE_INSTRUCTIONSLIST_H
8 #define GDCORE_INSTRUCTIONSLIST_H
9 #include "GDCore/Tools/SPtrList.h"
20 class SerializerElement;
28 size_t end,
size_t position = (
size_t)-1);
30 void RemoveAfter(
size_t position);
Definition: InstructionsList.h:25
void UnserializeFrom(gd::Project &project, const gd::SerializerElement &element)
Load the instructions from the specified element.
Definition: InstructionsList.cpp:43
void SerializeTo(gd::SerializerElement &element) const
Serialize the instructions to the specified element.
Definition: InstructionsList.cpp:39
Base class representing a project (game), including all resources, scenes, objects,...
Definition: Project.h:51
Definition: SPtrList.h:18
A generic container that can represent a value ( containing a string, double, bool or int),...
Definition: SerializerElement.h:37
Definition: CommonTools.h:24