A container for objects lists that should last more than the current frame. It automatically removes objects that were destroyed from the objects lists.

Constructors

Properties

callbacks: Map<RuntimeObject, (() => void)> = ...

Type declaration

    • (): void
    • Returns void

localVariablesContainers: VariablesContainer[] = []
objectsLists: Map<string, RuntimeObject[]> = ...
parent: null | LongLivedObjectsList = null

Methods