To be called when the game is disposed. Clear the Spine skeleton data loaded in this manager.
Return the kind of resources handled by this manager.
Get the object for the given resource that is already loaded (preloaded or loaded with loadJson
).
If the resource is not loaded, null
will be returned.
The name of the spine skeleton.
the spine skeleton if loaded, null
otherwise.
Check if the given spine skeleton was loaded.
The name of the spine skeleton.
true if the content of the spine skeleton is loaded, false otherwise.
Load the specified resource.
This method will be run during the game. It should only do light tasks like file downloading.
Process the specified resource.
This method will only be run while loading screen is shown. It can do heavy tasks like parsing data.
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SpineManager manages pixi spine skeleton data.