SpineManager loads Spine skeleton (.json / .skel) resources via the official @esotericsoftware/spine-pixi-v7 asset loader. The skeleton is stored in the global PIXI.Assets cache under a stable alias, ready to be consumed by spine.Spine.from(...).
.json
.skel
@esotericsoftware/spine-pixi-v7
PIXI.Assets
spine.Spine.from(...)
The resources loader of the game.
The Spine atlas manager of the game.
To be called when the game is disposed.
Return the kind of resources handled by this manager.
Returns the asset aliases required to instantiate a Spine container, or null if the resource is not loaded yet.
null
Check if the given spine skeleton was loaded.
Load the specified resource.
This method will be run during the game. It should only do light tasks like file downloading.
Process the specified resource.
This method will only be run while loading screen is shown. It can do heavy tasks like parsing data.
Clear any data in cache for a resource. Embedded resources are also cleared.
Usually called when scene resources are unloaded.
The resource to clear
SpineManager loads Spine skeleton (
.json/.skel) resources via the official@esotericsoftware/spine-pixi-v7asset loader. The skeleton is stored in the globalPIXI.Assetscache under a stable alias, ready to be consumed byspine.Spine.from(...).