Private
hasCall a method, specified by a path starting from the RuntimeGame instance.
The path to the method, starting from RuntimeGame.
The arguments to pass the method.
Was the operation successful?
Static
isSend logs from the hot reloader to the server.
The hot reloader logs.
Send profiling results.
The measures made for each frames.
Other measures done during the profiler run.
Dump all the relevant data from the RuntimeGame instance and send it to the server.
Update a value, specified by a path starting from the RuntimeGame instance.
The path to the variable, starting from RuntimeGame.
The new value.
Was the operation successful?
Protected
handle
This debugger client connects to a websocket server, exchanging and receiving messages with this server.