content
: Object3DDataContent & { backFaceResourceName
: string; backFaceResourceRepeat
: boolean; backFaceUpThroughWhichAxisRotation
: "Y" | "X"; backFaceVisible
: boolean; bottomFaceResourceName
: string; bottomFaceResourceRepeat
: boolean; bottomFaceVisible
: boolean; enableTextureTransparency
: boolean; facesOrientation
: "Y" | "Z"; frontFaceResourceName
: string; frontFaceResourceRepeat
: boolean; frontFaceVisible
: boolean; leftFaceResourceName
: string; leftFaceResourceRepeat
: boolean; leftFaceVisible
: boolean; materialType
: "Basic" | "StandardWithoutMetalness"; rightFaceResourceName
: string; rightFaceResourceRepeat
: boolean; rightFaceVisible
: boolean; topFaceResourceName
: string; topFaceResourceRepeat
: boolean; topFaceVisible
: boolean }
Base parameters for gdjs.Cube3DRuntimeObject