Base parameters for gdjs.RuntimeObject3D

interface Object3DData {
    behaviors: any[];
    content: Object3DDataContent;
    effects: EffectData[];
    name: string;
    type: string;
    variables: RootVariableData[];
}

Hierarchy (view full)

Properties

behaviors: any[]

The list of default behaviors.

The base parameters of the RuntimeObject3D

effects: EffectData[]

The list of effects.

name: string

The name of the object. During the game, objects can be queried by their name (see gdjs.RuntimeScene.prototype.getObjects for example).

type: string

The object type.

variables: RootVariableData[]

The list of default variables.