8 #include "GDCore/String.h"
13 class EventsFunctionsExtension;
14 class EventsBasedObject;
27 static void GenerateChildObjectForwardFunctions(
33 static void GenerateChildObjectForwardFunction(
40 static bool HasAnyChildCustomObject(
const gd::Project &project,
43 static std::vector<gd::String>
44 GetChildCustomObjectNames(
const gd::Project &project,
Definition: ChildObjectForwardFunctionGenerator.h:25
Represents an object that is implemented with events.
Definition: EventsBasedObject.h:32
Events that can be generated as a stand-alone function, and used as a condition, action or expression...
Definition: EventsFunction.h:38
Hold a list of Events Functions (gd::EventsFunction) and Events Based Behaviors.
Definition: EventsFunctionsExtension.h:42
Base class representing a project (game), including all resources, scenes, objects,...
Definition: Project.h:52
String represents an UTF8 encoded string.
Definition: String.h:33
Definition: CommonTools.h:24