7 #ifndef FOREACHCHILDVARIABLEEVENT_H
8 #define FOREACHCHILDVARIABLEEVENT_H
9 #include "GDCore/Events/Event.h"
10 #include "GDCore/Events/EventsList.h"
11 #include "GDCore/Events/Expression.h"
12 #include "GDCore/Project/VariablesContainer.h"
99 const gd::String& GetLoopIndexVariableName()
const {
return loopIndexVariableName; }
100 void SetLoopIndexVariableName(
const gd::String& name) { loopIndexVariableName = name; }
102 virtual std::vector<const gd::InstructionsList*> GetAllConditionsVectors()
104 virtual std::vector<const gd::InstructionsList*> GetAllActionsVectors()
const;
106 virtual std::vector<gd::InstructionsList*> GetAllConditionsVectors();
107 virtual std::vector<gd::InstructionsList*> GetAllActionsVectors();
109 virtual std::vector<std::pair<const gd::Expression*, const gd::ParameterMetadata> >
110 GetAllExpressionsWithMetadata()
const;
111 virtual std::vector<std::pair<gd::Expression*, gd::ParameterMetadata> >
112 GetAllExpressionsWithMetadata();
114 virtual void SerializeTo(SerializerElement& element)
const;
116 const SerializerElement& element);
125 VariablesContainer variables;
Base class defining an event.
Definition: Event.h:43
A list of events.
Definition: EventsList.h:32
Class representing an expression used as a parameter of a gd::Instruction. This class is nothing more...
Definition: Expression.h:30
Event repeated for each every child of a structure variable.
Definition: ForEachChildVariableEvent.h:24
virtual bool CanHaveSubEvents() const
Definition: ForEachChildVariableEvent.h:34
const gd::String & GetKeyIteratorVariableName() const
Get the key iterator variable attached to the event.
Definition: ForEachChildVariableEvent.h:89
virtual bool CanHaveVariables() const
Definition: ForEachChildVariableEvent.h:38
const gd::String & GetIterableVariableName() const
Get the iterable variable name attached to the event.
Definition: ForEachChildVariableEvent.h:58
virtual gd::ForEachChildVariableEvent * Clone() const
Definition: ForEachChildVariableEvent.h:28
void SetKeyIteratorVariableName(gd::String newName)
Set the key iterator variable attached to the event.
Definition: ForEachChildVariableEvent.h:97
void SetValueIteratorVariableName(gd::String newName)
Set the value iterator variable attached to the event.
Definition: ForEachChildVariableEvent.h:81
virtual const gd::EventsList & GetSubEvents() const
Definition: ForEachChildVariableEvent.h:35
const gd::String & GetValueIteratorVariableName() const
Get the value iterator variable attached to the event.
Definition: ForEachChildVariableEvent.h:73
virtual bool IsExecutable() const
Definition: ForEachChildVariableEvent.h:32
virtual gd::EventsList & GetSubEvents()
Definition: ForEachChildVariableEvent.h:36
void SetIterableVariableName(gd::String newName)
Set the iterable variable name attached to the event.
Definition: ForEachChildVariableEvent.h:65
virtual const gd::VariablesContainer & GetVariables() const
Definition: ForEachChildVariableEvent.h:39
virtual gd::VariablesContainer & GetVariables()
Definition: ForEachChildVariableEvent.h:42
Definition: InstructionsList.h:25
Base class representing a project (game), including all resources, scenes, objects,...
Definition: Project.h:51
String represents an UTF8 encoded string.
Definition: String.h:33
Class defining a container for gd::Variable.
Definition: VariablesContainer.h:29
Definition: CommonTools.h:24