6 #ifndef InstructionsTypeRenamer_H
7 #define InstructionsTypeRenamer_H
11 #include "GDCore/IDE/Events/ArbitraryEventsWorker.h"
12 #include "GDCore/String.h"
32 : project(project_), oldType(oldType_), newType(newType_){};
37 bool isCondition)
override;
ArbitraryEventsWorker is an abstract class used to browse events (and instructions) and do some work ...
Definition: ArbitraryEventsWorker.h:36
An instruction is a member of an event: It can be a condition or an action.
Definition: Instruction.h:30
Replace in events all instructions of the specified type by another type.
Definition: InstructionsTypeRenamer.h:27
Base class representing a project (game), including all resources, scenes, objects,...
Definition: Project.h:50
String represents an UTF8 encoded string.
Definition: String.h:31
Definition: CommonTools.h:24