6 #ifndef PROJECTRESOURCESADDER_H
7 #define PROJECTRESOURCESADDER_H
9 #include "GDCore/String.h"
Base class representing a project (game), including all resources, scenes, objects,...
Definition: Project.h:51
Automatically add missing resources of a project.
Definition: ProjectResourcesAdder.h:21
String represents an UTF8 encoded string.
Definition: String.h:33
Definition: CommonTools.h:24