GDevelop Core
Core library for developing platforms and tools compatible with GDevelop.
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Helper used to check if a project has at least a resource with an absolute filename. More...
#include <ResourcesAbsolutePathChecker.h>
Inherits gd::ArbitraryResourceWorker.
Public Member Functions | |
ResourcesAbsolutePathChecker (gd::ResourcesManager &resourcesManager, AbstractFileSystem &fileSystem) | |
bool | HasResourceWithAbsoluteFilenames () const |
virtual void | ExposeFile (gd::String &resource) |
Public Member Functions inherited from gd::ArbitraryResourceWorker | |
ArbitraryResourceWorker (gd::ResourcesManager &resourcesManager_) | |
void | ExposeResources () |
Expose a set of resources. More... | |
void | ExposeResourceWithType (const gd::String &resourceType, gd::String &resourceName) |
Expose a resource from a given type. | |
virtual void | ExposeImage (gd::String &imageName) |
Expose an image, which is always a reference to a "image" resource. | |
virtual void | ExposeAudio (gd::String &audioName) |
Expose an audio, which is either a reference to an "audio" resource, or a filename if no resource with this name exists (for backward compatibility). | |
virtual void | ExposeFont (gd::String &fontName) |
Expose a font, which is either a reference to a "font" resource, or a filename if no resource with this name exists (for backward compatibility). | |
virtual void | ExposeJson (gd::String &jsonName) |
Expose a JSON, which is always a reference to a "json" resource. | |
virtual void | ExposeTilemap (gd::String &tilemapName) |
Expose a Tilemap, which is always a reference to a "tilemap" resource. | |
virtual void | ExposeTileset (gd::String &tilesetName) |
Expose a Tileset, which is always a reference to a "tileset" resource. | |
virtual void | ExposeModel3D (gd::String &resourceName) |
Expose a 3D model, which is always a reference to a "model3D" resource. | |
virtual void | ExposeAtlas (gd::String &resourceName) |
Expose an atlas, which is always a reference to a "atlas" resource. | |
virtual void | ExposeSpine (gd::String &resourceName) |
Expose an spine, which is always a reference to a "spine" resource. | |
virtual void | ExposeVideo (gd::String &videoName) |
Expose a video, which is always a reference to a "video" resource. | |
virtual void | ExposeBitmapFont (gd::String &bitmapFontName) |
Expose a bitmap font, which is always a reference to a "bitmapFont" resource. | |
virtual void | ExposeShader (gd::String &shaderName) |
Expose a shader. \warn Currently unsupported. | |
virtual void | ExposeEmbeddeds (gd::String &resourceName) |
Expose the embedded resources of the specified resource. | |
Additional Inherited Members | |
Protected Attributes inherited from gd::ArbitraryResourceWorker | |
gd::ResourcesManager * | resourcesManager |
Helper used to check if a project has at least a resource with an absolute filename.
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virtual |
Check if there is a resource with an absolute path
Implements gd::ArbitraryResourceWorker.
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inline |
Return true if there is at least a resource with an absolute filename.