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GDevelop Core
Core library for developing platforms and tools compatible with GDevelop.
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Represents a variation of style of an events-based object. More...
#include <EventsBasedObjectVariant.h>
Public Member Functions | |
| EventsBasedObjectVariant * | Clone () const |
| Return a pointer to a new EventsBasedObjectVariant constructed from this one. | |
| const gd::String & | GetName () const |
| Get the name of the variant. | |
| EventsBasedObjectVariant & | SetName (const gd::String &name_) |
| Set the name of the variant. | |
| void | SetAssetStoreAssetId (const gd::String &assetStoreId_) |
| Change the object asset store id of this variant. | |
| const gd::String & | GetAssetStoreAssetId () const |
| Return the object asset store id of this variant. | |
| void | SetAssetStoreOriginalName (const gd::String &assetStoreOriginalName_) |
| Change the original name of the variant in the asset. | |
| const gd::String & | GetAssetStoreOriginalName () const |
| Return the original name of the variant in the asset. | |
| const gd::EditorSettings & | GetAssociatedEditorSettings () const |
| Get the user settings for the IDE. | |
| gd::EditorSettings & | GetAssociatedEditorSettings () |
| Get the user settings for the IDE. | |
| void | SerializeTo (SerializerElement &element) const |
| void | UnserializeFrom (gd::Project &project, const SerializerElement &element) |
Layers | |
| const gd::LayersContainer & | GetLayers () const |
| Get the layers of the variant. | |
| gd::LayersContainer & | GetLayers () |
| Get the layers of the variant. | |
Child objects | |
| gd::ObjectsContainer & | GetObjects () |
| Get the objects of the variant. | |
| const gd::ObjectsContainer & | GetObjects () const |
| Get the objects of the variant. | |
Instances | |
| gd::InitialInstancesContainer & | GetInitialInstances () |
| Get the instances of the variant. | |
| const gd::InitialInstancesContainer & | GetInitialInstances () const |
| Get the instances of the variant. | |
| int | GetAreaMinX () const |
| Get the left bound of the variant. More... | |
| void | SetAreaMinX (int areaMinX_) |
| Set the left bound of the variant. | |
| int | GetAreaMinY () const |
| Get the top bound of the variant. More... | |
| void | SetAreaMinY (int areaMinY_) |
| Set the top bound of the variant. | |
| int | GetAreaMinZ () const |
| Get the min Z bound of the variant. More... | |
| void | SetAreaMinZ (int areaMinZ_) |
| Set the min Z bound of the variant. | |
| int | GetAreaMaxX () const |
| Get the right bound of the variant. More... | |
| void | SetAreaMaxX (int areaMaxX_) |
| Set the right bound of the variant. | |
| int | GetAreaMaxY () const |
| Get the bottom bound of the variant. More... | |
| void | SetAreaMaxY (int areaMaxY_) |
| Set the bottom bound of the variant. | |
| int | GetAreaMaxZ () const |
| Get the max Z bound of the variant. More... | |
| void | SetAreaMaxZ (int areaMaxZ_) |
| Set the bottom bound of the variant. | |
Represents a variation of style of an events-based object.
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inline |
Get the right bound of the variant.
This is used only if there is any initial instances.
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inline |
Get the bottom bound of the variant.
This is used only if there is any initial instances.
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inline |
Get the max Z bound of the variant.
This is used only if there is any initial instances.
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inline |
Get the left bound of the variant.
This is used only if there is any initial instances.
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inline |
Get the top bound of the variant.
This is used only if there is any initial instances.
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inline |
Get the min Z bound of the variant.
This is used only if there is any initial instances.