GDevelop Core
Core library for developing platforms and tools compatible with GDevelop.
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Serialize objects into an asset for the store. More...
#include <ObjectAssetSerializer.h>
Static Public Member Functions | |
static void | SerializeTo (gd::Project &project, const gd::Object &object, const gd::String &objectFullName, SerializerElement &element, std::vector< gd::String > &usedResourceNames) |
Serialize an object into an asset. More... | |
Serialize objects into an asset for the store.
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static |
Serialize an object into an asset.
project | The project that contains the object and its resources. It's not actually modified. |
object | The object to serialize as an asset. |
objectFullName | The object name with spaces instead of PascalCase. |
element | The element where the asset is serialize. |
usedResourceNames | Return the names of the resources used by the asset. |